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1. Assault Frigs - in Ships and Modules [original thread]
It seems to me that Assault Ships already have a role: they are a heavy attack frigate. They were meant to keep most of the advantages of a frig (small sig, speed, maneuverability, etc.) while having greater survivability (about double the native...
- by Webster Carr - at 2008.10.15 14:35:00
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2. Looking for thread: Assault Frigs VS. Lvl 4 Missions? - in Ships and Modules [original thread]
Originally by: Prometheus Exenthal Edited by: Prometheus Exenthal on 14/10/2008 23:08:06 you can do it in a ishkur, but you need at least a b-type gistii shield booster. basically you do blasters, ab, booster, & mission specific harde...
- by Webster Carr - at 2008.10.15 00:39:00
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3. Test server results: BLASTERS ARE NOW AWESOME! - in Ships and Modules [original thread]
Originally by: Chaos Incarnate Originally by: Kaeana Yes, arbalesttom, that was the joke. That there was the face of Chaos Incarnate... What face? Exactly!
- by Webster Carr - at 2008.10.15 00:20:00
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4. This may seem a strange but I need a PVE setup for a Cov ops (Gal) - in Ships and Modules [original thread]
The other poster's idea of an Assault Frig is a very nice idea as well. An Ishkur can handle up to level 3 missions (slowly) where a cruiser has problems tanking (just kill any webbers first). And can go play in level 1/2 complexes if you run acro...
- by Webster Carr - at 2008.09.14 02:02:00
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5. Arazu/lach are they usefull or did i waste skills on them - in Ships and Modules [original thread]
Edited by: Webster Carr on 14/09/2008 01:53:25 I've always thought that the original 'idea' behind giving Gallente sensor dampners was not as a 'keep away' type scenario like a lot of people use, but as a protection mechanism to allow them to ...
- by Webster Carr - at 2008.09.14 01:53:00
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6. Q ships - in Ships and Modules [original thread]
It'd also be fun to go the other way and make my Sin look like a Moros...
- by Webster Carr - at 2008.09.03 20:07:00
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7. The Eos - in Ships and Modules [original thread]
Edited by: Webster Carr on 19/08/2008 17:39:15 I think part of the problem is that the BC drone boats, both the Myr and the Eos, have the same drone bandwith as the Vexor their cruiser counterpart. Would it be that much of an issue to simply m...
- by Webster Carr - at 2008.08.19 17:38:00
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8. 0.5 Gigawatts! - in Ships and Modules [original thread]
Originally by: Aleus Stygian Originally by: Grarr Dexx First, let me ask: why the **** would you fit a plate on a mission? 'Cause I want to just put my Damage Control on, aggro, then launch drones, and run a small repper in the...
- by Webster Carr - at 2008.08.19 03:07:00
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9. Hound setups and strategies - in Ships and Modules [original thread]
It seems to me that the best friend for a Hound would be an Arazu, uncloak, warp disrupt, and apply 3 bonused dampners from about 40km away... Then let loose the Hounds. :)
- by Webster Carr - at 2008.08.19 02:46:00
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10. Best all round MINMATAR pvp ship - in Ships and Modules [original thread]
Originally by: Elhina Novae Originally by: Kagura Nikon Originally by: AstroPhobic Originally by: Spaztick Sleipnir is godly tank. Hurricane is for fight. Godly? I beg to differ. I think he meant godly as: G...
- by Webster Carr - at 2008.08.09 07:07:00
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11. Open letter to CCP - a serious response to the nano changes - in Ships and Modules [original thread]
Originally by: Bellum Eternus Originally by: Bloody Love Originally by: Bellum Eternus Originally by: Pheonix Kanan Edited by: Pheonix Kanan on 31/07/2008 12:17:46 Originally by: Bellum Eternus You have ...
- by Webster Carr - at 2008.07.31 15:52:00
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12. New Size Chart? - in Ships and Modules [original thread]
What is the ship directly behind the Gallente Freighter?
- by Webster Carr - at 2006.12.12 18:01:00
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13. Tier 2 Destroyers...? - in Ships and Modules [original thread]
I don't know about the other posters, but for me destroyers are an interesting class/size of ship that could be expanded a little. The existing ships are good, it would just be interesting to see some variety and more options in the ship class. D...
- by Webster Carr - at 2006.08.01 22:25:00
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14. Tier 2 Destroyers...? - in Ships and Modules [original thread]
Originally by: Sarmaul Give Amarr a gank Destroyer, Caldari a missile Destroyer (T1 Flycatcher), Gallente a drone Destroyer and Minmatar an AC Destroyer (T1 Sabre). Then add Interdictors based on the new/old destroyers (i.e. Minmatar would...
- by Webster Carr - at 2006.07.31 23:16:00
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15. INCURSUS - in Ships and Modules [original thread]
Relatively new to this game, just over 2 mil skillpoints, just got Gallente Frig to level 5 and started using the Incursus again. The following works for rat hunting in my Incursus: 3x Anode Light Ion Particle Cannon I Langour Drive Disruptor I ...
- by Webster Carr - at 2006.03.21 02:12:00
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16. Tier 2 Battlecruisers? - in Ships and Modules [original thread]
Well, the title says it all: Any idea if tier 2 battlecruisers are in development? My Gallente vote: A drone carrier Battlecruiser with similar drone bonus but different look from the Vexor or Dominix. A command type ship just screams drone carri...
- by Webster Carr - at 2006.03.16 04:09:00
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17. [RMR] Vexor NPC Setup - in Ships and Modules [original thread]
I have a strange but cheap setup that I use for Lvl 2 missions in my Vexor: 4X150mm Rail Gun I, Drone Link Augmentor I Y-s8 HydrocarbonI AB, Medium Neutron Saturation I Shield Booster, Large Shield Extender I. 4XPower Diagnostic System I 2 of eac...
- by Webster Carr - at 2006.02.28 16:51:00
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